Point Cloud Toolkit™
Point Cloud Processing & Visualization for Blender
Point Cloud Toolkit™ imports, filters, and surfaces laser-scan point clouds inside Blender. Built for accident-reconstruction and vehicle-simulation workflows — and just as at home anywhere scan data meets Blender — it turns raw scans into clean, textured ground and 3D surfaces ready for animation and analysis.

See it in action: import a scan, surface the ground
Capabilities
- Import PLY, PTX, E57, LAS/LAZ, and PCD as colored point clouds with Geometry Nodes display
- Points Visible % control keeps the viewport responsive on million-point clouds
- Voxel subsampling and Statistical Outlier Removal — always to a new cloud, the original is never modified
- Draped ground surfaces: percentile ground sampling, spike rejection, hole filling, and clip-to-object
- Full 3D reconstruction via Open3D — Poisson, Ball Pivoting, or Alpha Shape — for vertical and overhanging geometry
- Automatic color textures baked straight from the cloud, with texture tiling, rebaking, and bulge trimming
- NumPy-vectorized throughout for million-point performance
What’s included
Your purchase provides access to the product’s repository and official update channel for the stated update term. It is not a proprietary software license; the installed add-on remains free software under the GNU GPL.
- GPL software package for Point Cloud Toolkit™
- One year of authenticated repository access for downloads
- Repository-delivered updates, bug fixes, improvements, and new releases during the access term
- Repository secret associated with the purchaser email
- Official documentation
- Continued use of already-downloaded versions after repository access expires
Who It's For
Accident reconstructionists working from scene scans, engineering consultants building simulation environments, and anyone who needs laser-scan data as usable geometry in Blender — surveying, visualization, and research included.
Requirements
- Blender 4.2 or newer, including Blender 5.1
- Optional dependencies — Blender 5.1-compatible Open3D (3D reconstruction), pye57 (E57), laspy (LAZ) — install themselves from the panel when first needed
Latest version
v1.0.31 · delivered through the EDC Software repository with automatic update notifications in Blender.
Install & updates
Your repository secret is delivered instantly — it appears on the confirmation page as soon as you check out (and free products issue one after a quick sign-up). Then, in Blender 4.2 or newer:
- Open Edit → Preferences → Get Extensions.
- Open the Repositories dropdown (top right) →
+ → Add Remote Repository, and paste
https://extensions.edccorp.com/index.json. - Enable "Requires Access Token" on that repository and paste the repository secret you received into the Secret field.
- Your products appear under Available — click Install.
- Make sure the add-on is enabled. Installing usually ticks its checkbox for you, but if the product's sidebar tab doesn't appear, open Edit → Preferences → Add-ons, search for the product, and tick its checkbox to activate it. Updates then arrive automatically.
- Save your preferences so this sticks. Blender normally saves them automatically; if it doesn't, open the ≡ menu at the bottom-left of the Preferences window and choose Save Preferences — otherwise you may have to re-enable the add-on next time you open Blender.
Upgrading from an older, manually-installed version of this add-on? You can disable or remove it anytime from Edit → Preferences → Add-ons — search for it, untick it to disable, or use Remove to uninstall. The new extension replaces it.
Because the installed add-on is GPL-licensed free software, copies you have already received remain yours to use, study, modify, and share under the GPL. When the update term ends, repository access for future official builds and automatic updates may require renewal.